
Surface Weathering
A surface weathering simulation prototype. Surface weathering is a type of texture synthesis which aims to simulate the degradation of an object due to external agents. Read More …
A personal collection of ideas, programming and shiny stuff
A surface weathering simulation prototype. Surface weathering is a type of texture synthesis which aims to simulate the degradation of an object due to external agents. Read More …
After reading Ruben Penalva’s homonym great post in his blog, and watching the GDC talk Task-based Multithreading — How to Program for 100 Cores I felt inspired to try my own implementation. The idea is to implement a flock simulation such as the one described by Craig Reynolds trying to distribute the calculations among all Read More …